Drake: Parent/Child Feature
Updating how Wizards of the Coast creates card variations by modernizing workflows
Wizards of
the Coast
UX
Sept 2021 - Oct 2021
tl;dr
In this project, I not only saved the editing and game design teams 1000's of hours a year in menial tasking, I helped raise team morale within those teams as well. By providing low fidelity wireframes, UX guidance, and a shared empathy for their users to engineers, I removed bottlenecks and breaks downs in the Editing team's workflows when creating card variations for the game Magic the Gathering. I used UX best practices and user interviews to gain insight into the alternate card workflow and found ways to provide linking between each card resulting in the ability to push and pull data between parent and children cards.